Game Experience · Infrastructure · Metaverse
Wimbledon Hill

Results
- 0110,000+ concurrent players at peak
- 02Real-time second-screen experience synced to live matches
- 03AWS-based infrastructure built for millions of registrations
- 04Evolved into a full Metaverse with quests, quizzes and prizes in 2022
Wimbledon Hill is a gaming experience designed for the Wimbledon event in 2021 and 2022. Our team led backend development and architecture, bringing the legendary Wimbledon Hill to the web.

With over 10,000 concurrent players at peak, it demonstrates our ability to deliver large-scale, real-time interactive experiences using ECS, WebSockets and modern AWS infrastructure.

In 2021, the experience had to handle millions of registrations and thousands of concurrent users as a second screen while live events ran. We used WebSockets and a complete AWS-based infrastructure to make it possible.

In 2022, the experience evolved into a Metaverse with more complex interactions. We built the Metaverse API and the backend infrastructure powering it.

The new Metaverse included quests, quizzes and prizes, while serving the same audience volume, so we improved both the infrastructure and the backend to keep performance high.
